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Articles about 3d: October 13, 2008

Fujifilm’s 3D camera is just the tip of the iceberg

by Jodie Andrefski on Oct 9, 2008 at 09:21 AM

fujifilm3dPhotographers have been messing around with 3D photography for years.  It just hasn’t been a nice and easy, already developed for them, consumer-friendly, point and shoot 3D camera they were using to take the photos.  Some photographers were rigging up their own cameras to get the effect, some doing it in post-processing.  Some, used much less user-friendly four lens cameras that did exist out there, just not with the best picture quality.

Fujifilm is hoping to remedy all of that with their development of their 3D camera.  The way it accomplishes the 3D effect is to use two lenses and two sensors.  The lenses are about 6 to 7-cm apart, which is the width between the average person’s eyes.  These lenses and sensors take different pictures from different angles simultaneously.  Then, it combines the different pictures to create one image that is displayed on the camera’s 2.8-inch, 230,000 pixel LCD screen. 

Read more about 3D cameras after the break.

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TV in holographic 3D: Coming to a living room near you

by Jodie Andrefski on Oct 7, 2008 at 11:43 AM

holographictvJust imagine watching Monday Night Football with the players looking like they are running right at you.  Talk about experiencing the excitement of the game without actually being there.  Or fighting the bad guys in your favorite video game (and you thought the Wii made the fighting seem realistic).

Scientists have finally broken the barrier that had prevented this type of technology by creating the first updatable three-dimensional displays with memory.  Dr Nasser Peyghambarian, chair of photonics and lasers at the University’s of Arizona’s Optical Sciences department, said, “This is a prerequisite for any type of moving holographic technology.” Although there is still work to be done, scientists are still very optimistic they are getting much closer to this becoming a reality in the next five to ten years.

Find out much more about holographic TV after the break!

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[Update] Sony may prompt next video format war (not really, oops)

by Shawn Ingram on Oct 3, 2008 at 07:35 AM

Digital Cinema
Looking for the next video format war?  It might be in the last place you want it: movie theaters.  Sony announced Thursday that has teamed up with Twentieth Century Fox and Paramount Pictures to promote the new Sony-developed digital projection setup.  This came only a day after five major studios including Twentieth Century Fox and Paramount Pictures as well as Walt Disney Motion Pictures, Universal Studios and Lionsgate Films were announced to be part of a deal with Digital Cinema Implementation Partners ("DCIP") to expand digital screens.  The DCIP deal would try to upgrade 20,000 screens across the U.S. and Canada, while the Sony deal has plans to use put its system into 9,000 screen across North America, Europe and Asia.

According the to most recent MPAA numbers from 2007, just under 5,000 screens across the U.S. use digital systems, with 6,455 screens worldwide.  Both deals want to increase that number, but it might get a bit tough if there are multiple proprietary formats.  The last thing we need is another format war.  More after the break.

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Sections: Video, Video Providers


Unwrap the mystery of Egypt in Dolby 3D

by Jodie Andrefski on Oct 2, 2008 at 06:39 PM

dolby_tutYou probably remember sitting in a movie theater, wearing those crazy blue and red glasses, the big monster seeming to come off the screen right at you.  Well, 3D has come even further, and is even more amazingly lifelike.  And one of the latest steps forward is actually a step into the past to Ancient Egypt.

Dolby Laboratories just announced yesterday that their 3D Digital Cinema was chosen to present the Giant Screen Films’ “Egypt 3D: Secrets of the Mummies.” This is a companion movie to “Tutankhamun and the Golden Age,” the National Geographic exhibition that tours all over. 

Read more to find out about what tech Dolby is using with 3D movies.

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Live Lab’s “Photosynth” is 3D amazing

by Jodie Andrefski on Aug 21, 2008 at 05:12 PM

photosynth

Seems as though the folks over there at Microsoft have really been busy as of late. Their Office Labs recently released the the Speed Launch Program , and now Microsoft ‘s Live Labs just released their Photosynth program for consumers.

What was once just a “oh isn’t that so pretty” tech demo, the program is now something that just about anyone can actually go on and use now. While before, the process took weeks of stitching photos together on specially configured server arrays; it is now able to be done by taking groups of photos that you’ve taken with your digital camera or even your mobile phone, and the program then stitches them into a faux 3D environment converted right onto your computer. 

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Google’s net reach broadens with their “Lively” take on “Second Life”

by Jodie Andrefski on Jul 10, 2008 at 01:40 PM

Google Lively

Net giant Google just revealed their plans to release their version of living in a virtual world with the online 3D social arena “Lively.” Unlike the program “Second Life”, Lively allows users to enter “their world” via IE or Firefox after the initial download and installation of the program. You can make use of integrating the Internet in several ways, bring in your photos or videos that you have hosted online, email your friends inviting them to join, or use the special pre-written widgets to embed your Lively area on your blog. Currently it doesn’t work with MySpace, they are still working on that one.

“It’s integrated with the Internet. It’s not an alternate destination,” said Niniane Wang, Google’s engineering manager for the project. “Our intention is to add to your existing life.”

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Hannah Montana Concert Tour will be a Blu-ray first with 3D

by Arnold Zafra on Apr 7, 2008 at 07:15 AM

Hannah Montana

Fans of pop phenomenon Hannah Montana would be glad to know that the August release of the Blu-ray Hannah Montana and Miley Cyrus: Best of Both Worlds Concert Tour will be available in both 2D and 3D viewing modes, which makes this the first Blu-ray release to offer 3D. Both viewing modes will be in 1080p video and offer uncompressed PCM 7.1 surround audio. Disney is scheduled to release the Blu-ray version of the live concert film around August 19 while the regular CD/DVD version is set to hit the market next week. So, parents with Hannah Montana obsessed children may have to negotiate with their kids on whether they would rather have the CD/DVD version or wait a couple of months for the release of the Blu-ray version, or most likely end up purchasing both, thanks Disney. The Blu-ray concert release is expected to retail for $35.98.

Via [High-Def Digest]


Sections: Video, Content


Genius intro’s the GHP-05 Live headphones, offering 3D surround sound

by Arnold Zafra on Mar 18, 2008 at 03:24 PM

Genius GHP-05 Live

Genius has just released their new 3D surround sound quality headphones, the GHP-05 Live. The GHP-05 Live features enhanced true bass levels that contribute to producing that 3D surround sound quality. The GHP-05 headphones also offer a wide acoustic range which should offer good quality with a variety of audio from classical to vocal music.

Genius has built the GHP-05 Live’s true 3D sound quality using precise echo phase control that creates clear and natural sound. This is the same technology that enables engineers to power amplifiers and speakers to make the sound moves around in a super low-bass, upper high-treble and pure vocals. Giving credit to the headphone’s soft velvet padded ear they should offer comfort for extended wear.

With a price tag of $59, the GHP-05 Live headphones come with an extension cable, a 3.5mm-RCA converter and a 6.3mm gold plated adapter that can be connected to any audio devices. The GHP-05 Live looks cool and sporty although some may get turned off by its bulky design, especially now that there are smaller and slimmer headphones available in the market today. But for loyal users of Genius products, the GHP-05 Live would be a good addition to other their other Genius speakers.

Product [Genius] Via [Business Wire]


Sections: Audio, Speakers


Get in the game with a 22 in. widescreen 3D monitor

by PJ Hruschak on Jan 5, 2007 at 02:09 PM
iZ3D display 3d

One of the potentially cool displays that will be, uh, on display at CES is Neurok Optics’ new 22 in. iZ3D Widescreen 3D LCD monitor. Neurok Optics claims the display won’t cause any eyestrain, spatial disorientation, headaches or fatigue, using passive, polarized 3D glasses to complete the 3D effect. It can be switched back to the more standard 2D view, though it requires an Nvidia graphics card (at least that is what the site says, but I’m sure you can use another decent graphics card) with dual outputs. Its resolution seems fairly impressive at 1680 x 1050 with a 170-degree viewing angle, 600:1 contract ration and 16.7 million colors. Available for preorder, the 22 in. 3D monitor will likely cost more than most people paid for their computer. A 17 in. iZ3D monitor is currently available for $1299 and on display in select locations.

Read [Krunker] Site [iZ3D] Eye Test [Vision3D] Locations [iZ3D]


Phillips shows plans for 3D LCD screens

by Demetrious Villard on Aug 23, 2006 at 02:27 AM

Wired shared one writer’s experience with readers today about Phillips’ newest line of information displays. Their latest venture in the LCD race is making a 3-dimensional display. Information on two models have been released so far, and they both sound promising. Both 3D Intelligent Display Solutions, as the company is dubbing them on their site, utilize WOWvx technology, which places a lens over each subpixel on the 42” screen splitting the light into nine different angles and giving the image a real pop.

Says Wired’s Seán Captain, “I entered a conference room in Manhattan and a woman on the TV tossed a handful of rose petals out of the screen, where they floated in the air before my eyes. At least, that’s what I saw,” describing the effect of the displays powerful graphics technology.

The display also has near-HD capabilities with 2D images as well; and the ability to read the original information on a game file and represent in its original form, instead of flattening it to 2D as many displays do. It can also do the same with 3D movies, as many more have been released and are scheduled to come.

Phillips is selling the displays, but currently only in the professional field. Plans for a consumer based display are in place, however the company deems that the technology isn’t good enough for the consumer market as of yet (and probably too pricey as well). A few glitches require attention, such as a slight fuzziness around objects when playing video games, and a tendency towards double vision-like imaging in certain movies.

Read [Wired]


Sections: Home Audio, Displays


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